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Complete downloadable Solutions Manual for Computer Graphics with Open GL 4th Edition by Hearn. INSTRUCTOR RESOURCE INFORMATION
TITLE: Computer Graphics with Open GL
RESOURCE:Solutions Manual
EDITION: 4th Edition
AUTHOR: Hearn, Baker, Carithers
PUBLISHER: Pearson

Table of content

1. A Survey of Computer Graphics
2 .Computer Graphics Hardware
3. Computer Graphics
4. Graphics Output Primitives
5. Attributes of Graphics Primitives
6. Implementation Algorithms for Graphics Primitives and Attributes
7. Two-Dimensional Geometric Transformations
8. Two-Dimensional Viewing
9. Three-Dimensional Geometric Transformations
10. Three-Dimensional Viewing
11. Hierarchical Modeling
12. Computer Animation
13. Three-Dimensional Object Representations
14. Spline Representations
15 Other Three-Dimensional Object Representations
16 Visible-Surface Detection Methods
17 Illumination Models and Surface-Rendering Methods
18 Texturing and Surface-Detail Methods
19 Color Models and Color Applications
20 Interactive Input Methods and Graphical User Interfaces
21 Global Illumination
22 Programmable Shaders
23 Algorithmic Modeling
24 Visualization of Data Sets

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